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How to host a Palworld dedicated server on Windows

Settings without INI archaeology, guilds you can actually see, and a plan for Palworld's memory appetite.

Palworld's dedicated server works, but it gives admins very little. Its settings live in one long PalWorldSettings.ini line, it tells you almost nothing in its console, and it has no way to see who's in which guild or where their bases are. Long uptimes tend to eat memory.

These are the specific things OverWarden handles.

Settings by name, not by INI line

Palworld's config is a single comma-separated option string. OverWarden shows the settings as named controls with sensible ranges and writes the file for you — capture rates, day and night length, base worker limits, death penalties, PvP, guild size and the rest.

It also knows Palworld's own setting names. If you read a guide that says to change a specific option, you can ask for it by that exact name and OverWarden will map it to the right control instead of shrugging.

Guilds and base camps, read from your save

The game gives server admins no way to see this, so OverWarden reads your world save directly: which guilds exist, who's in them, and where their base camps are. Useful when you're trying to work out who built the thing that's tanking your server's frame rate.

Restarts that reclaim memory before players notice

Palworld servers are widely reported to accumulate memory use the longer they run. OverWarden can schedule restarts that announce themselves in game first — a warning at fifteen minutes, five, and one — save the world, shut down gracefully and come back. You pick the schedule; players get told; nothing is yanked out from under them.

Friends join without port forwarding

OverWarden can set up a free tunnel and hand you an address to share, so you don't touch your router or chase a changing home IP. It can also check from the outside whether your server is genuinely reachable, rather than leaving you to guess.

Who's actually playing

Palworld's console output is close to silent, so OverWarden watches the server's admin API instead and turns it into real join and leave events, real play sessions and a player roster. From the Players tab you can kick, ban and unban. It can post joins and leaves to Discord too.

An honest limitation. Palworld has no per-player admin system — admin access is one shared password for the whole server, so there is nothing to grant to individuals, and no tool can change that. Palworld also doesn't expose in-game chat to server admins, so chat can't be relayed out to Discord. We say so in the app rather than offering switches that quietly do nothing.

Backups that flush first

OverWarden saves the world and waits for confirmation before archiving, then re-enables saving — even if the backup fails. Every change to a server takes an automatic snapshot first, so undo is one click. Backups refuse to run if the disk is too full to finish safely.

If it crashes

OverWarden restarts a crashed server and explains what happened in plain English, including the case that bites Palworld hosts most often: running out of memory. It can tell you in Discord so you don't have to be watching.

What you need

No Docker, no command line.

Already running one? Add server → Adopt and browse to the folder. OverWarden reads your existing settings field-for-field and keeps rates and passwords exactly as they are. Scanning is read-only and adoption never moves or rewrites your files.

Try it

3 days, full access, no card required.

Download OverWarden

Palworld is a trademark of Pocketpair, Inc. OverWarden is not affiliated with or endorsed by Pocketpair.

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