OverWardenOverWarden
OverWarden
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🔒 Runs on your PC·Worlds never leave home
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OverWarden
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Enter the link code from its Machines → Link another PC panel. This PC will join that fleet — no separate account needed.
Finding Tower-PC on your network…
✓ Linked to Tower-PC's fleet as "Attic-PC"
OVERVIEW
ADD A SERVER
SYSTEM
Machines
{{ m.name }} {{ m.ramLabel }}
Unlink {{ unlinkName }}? Its {{ unlinkServerNote }} stay on that PC and keep running — OverWarden just stops managing it here.
Disk free (here){{ diskLabel }}
{{ linkCode }}
enter this code on the other PC
Connecting to OverWarden…

Fleet

{{ fleetSubtitle }}
Stop all · snapshot all · lock joins?
Notifications
{{ a.title }}
{{ a.detail }}
All clear — nothing needs your attention.
{{ st.label }}
{{ st.value }}
{{ st.sub }}
{{ fleetDigest }}
Lockdown active
All servers stopped and snapshotted. Joins are locked — nobody can connect until you end lockdown. Nothing was deleted.
🎉
{{ justLiveName }} is live!
{{ justLiveJoin }}
{{ justLiveAddr }}
🏔
No servers yet
Create your first Minecraft or ARK: Survival Ascended server in a minute — or adopt one you already run.
Getting set up · {{ checkDone }}
No servers match — try another search or filter.
{{ s.name }}
{{ s.gameBadge }}{{ s.eolLabel }}{{ s.stGlyph }}{{ s.stLabel }}
{{ s.metaLine }} ⧉ {{ s.machineName }}
{{ s.progDetail }}{{ s.progStepN }}
{{ s.crashCause }}
PLAYERS
{{ s.players }}
CPU
{{ s.cpu }}
RAM
{{ s.ram }}
{{ s.busyLabel }} Open →
Across the fleet
{{ e.kind }} {{ e.srv }} {{ e.text }} {{ e.when }}
A quiet, healthy week. Skyfall SMP stayed up 99.8% (one scheduled restart), averaged 5 players on weekday evenings and 11 on Saturday. Modded Chaos crashed twice on the same world-gen bug — OverWarden's fix is waiting for your approval. Backups all succeeded; the newest is from 09:41 today. I updated one plugin (snapshotted first) and answered 14 !ask questions.
💡 Cost of play
This PC spent ~4.1 kWh on servers this week (≈ $0.62). Modded Chaos alone used 3× the resources of everything else combined.
📈 Forecast
World files are growing ~2.1 GB/week. At this rate you'll hit the 20 GB backup floor in about 3 weeks.
🛠 Suggested plan
Prune backups older than 30 days weekly — frees ~9 GB, keeps every recent restore point.
✓ Scheduled — Sundays 05:00

New server

Pick a game, make a few decisions, and you're live. OverWarden handles the runtime, ports and firewall for you.
1 · Choose a game
Or just describe it
{{ aiExplainText }}
Start from a modpack · mods + configs, all set up for you
✓ Selected
No modpacks match. You can also import a .mrpack from the Adopt page.
{{ mpPreviewName }}{{ mpPreviewVersion }}
{{ mpPreviewMeta }}
Reading the pack manifest…
{{ mpPreviewShown }} of {{ mpPreviewCount }} mods · names are read from the pack's files, so there are no per-mod icons or descriptions
{{ m.name }}client-only
{{ mpPreviewMore }}
{{ mpChosenName }} selected
{{ mpChosenNote }}
Or start from a preset
How much of this PC the server may use. {{ ramHint }}
{{ cRamLabel }}
Other servers · {{ ramOtherLabel }} This server · {{ cRamLabel }} Free after · {{ ramFreeLabel }}
PvP enabled
{{ createReason }}
🦖 ARK servers are heavy — plan on 16 GB RAM and ~60 GB disk per map. OverWarden pulls the dedicated server from SteamCMD, writes GameUserSettings.ini + Game.ini for you, opens the game/query/RCON ports, and registers it with Epic's server list.
2 · Choose a map · each map is its own world & server instance
3 · Pick a play style · sets rates & PvP — tweak anything after
The three levers that matter most on day one. Everything else lives in Rules & Rates after launch.
{{ r.valLabel }}
{{ r.hint }}
{{ cAsaMax }}
ARK: Survival Ascended is memory-hungry. {{ asaRamHint }}
{{ cAsaRam }} GB
{{ asaRamWarn }}
Ports (auto-assigned): game {{ asaNextGamePort }} · query {{ asaNextQueryPort }} · RCON {{ asaNextRconPort }}
{{ asaCreateReason }}
🐾 Palworld servers like memory — plan on 12–16 GB RAM and ~10 GB disk. OverWarden pulls the dedicated server from SteamCMD (app 2394010), writes PalWorldSettings.ini for you, opens the game/query/RCON ports, and schedules a nightly restart to keep memory in check.
2 · Pick a play style · sets rates, death penalty & PvP — tweak anything after
The three levers that matter most on day one. Everything else lives in Rules & Rates after launch.
{{ r.valLabel }}
{{ r.hint }}
{{ cPalMax }}
Palworld's dedicated-server cap is 32
Palworld's memory use grows over long sessions. {{ palRamHint }}
{{ cPalRam }} GB
{{ palRamWarn }}
Ports (auto-assigned): game {{ palNextGamePort }} · query {{ palNextQueryPort }} · RCON {{ palNextRconPort }}
{{ palCreateReason }}

Adopt an existing server

Point OverWarden at a server you already run. Adoption only reads your files — nothing is moved or rewritten.
Reading files… (nothing is modified)
Here's what we found{{ aKindTag }}
FLAVOR
{{ aFlavor }}
VERSION
{{ aVersion }}
{{ aContentLabel }}
{{ aContentVal }} (by file hash)
WORLD SIZE
3.8 GB
🧩 Looks like All the Mods 10. OverWarden found the pack in a manifest — after adopting, it can hand friends a one-click client pack.
Remote console (RCON) is off in this server's config. OverWarden will enable it — this takes effect at the next restart. Your live server is untouched until then.
Moving from another PC?
Import a .warden archive exported from any other OverWarden — world, config and mods arrive together.
Unpacking skyblock-legacy.warden…

Settings

Your account and how OverWarden runs on this PC.
Account
Active sessions: this PC ·
This machine
OverWarden keeps this much RAM free for Windows — servers can never claim it.
Backups refuse to run when free space drops below this.
OverWarden AI
Powers crash triage, advice, and the fun features. Your key stays on this PC.
{{ setAiStatus }}
Budget, model preference, and per-server autonomy live on the .
Backups & snapshots
Access & security
Sign me out after inactivity
Software update
{{ setUpdateStatus }}
Defaults for new servers
Notifications
Fleet-wide admin alerts — for you, not your players. Community posts live in each server's Discord tab.
Connect Discord to get alerts
Add the OverWarden bot once, then choose where fleet alerts go — no webhook URLs to paste.
● {{ naGuild }} connected via the OverWarden bot
DM me the critical stuff
Link your Discord account so OverWarden can direct-message you when a server goes down — even if you're not looking at a channel.
Linked as {{ naLinkName }}
Danger zone
OverWarden v1.0 · Tower-PC · Release notes · Docs
Clears preferences only — never touches your servers or worlds.

Activity

Everything that's happened across your whole fleet — starts, stops, crashes, backups, config changes, and what OverWarden did.
{{ gActCount }}
Nothing matches — try another filter or search.

OverWarden AI

Your AI operator, across the whole fleet. It diagnoses crashes, advises on performance, and proposes fixes — but never changes anything without your say-so.
Usage this month{{ aiCost }}
{{ aiTokens }} tokensbudget {{ aiBudgetLabel }}
BY MODEL
{{ m.name }} {{ m.role }} {{ m.cost }}
Fleet-wide monthly budget{{ aiBudgetLabel }}
Applies to every server. OverWarden pauses non-urgent AI when it's spent — crash triage always stays on.
Attention across the fleet
Spend by server this month · resets {{ aiResetDate }}
SERVERTOKENSCOSTPRIMARY MODEL
{{ r.name }} {{ r.tokens }} {{ r.cost }} {{ r.model }}
All servers {{ aiTotalTokens }} {{ aiTotalCost }} of {{ aiBudgetLabel }} budget
Recent AI activity
{{ e.srv }} {{ e.text }} {{ e.when }}
Fine-grained AI settings (autonomy, model preference, budget, quiet hours) live on each server's OverWarden tab.
👁 This is what friends see at warden.gg/s/skyfall — read-only, no login.
S
Skyfall SMP
Online · {{ portalPlayers }} playing now
{{ pingMotd }}
Who's on
{{ p.n }}
From the chronicle 📖
"On the fourteenth day of the seventh month, Aria of the Blocks did discover a cavern of copper, whilst creeper_luvr perished — again — to the very creature they claim to love. The harbor grows. The wheat mystery remains unsolved."

{{ sel.name }}

{{ sel.stGlyph }}{{ sel.stLabel }}
{{ sel.busyLabel }}
{{ sel.metaLine }} · {{ sel.advLine }}
Crash-loop guard: this server crashed 3× in 10 minutes, so it stopped retrying. Let OverWarden fix the cause or start it manually when ready.
PLAYERS ONLINE
{{ sel.players }}
CPU
{{ sel.cpu }}
MEMORY
{{ sel.ram }}
LAST BACKUP
{{ lastBackup }}
Adoption health check
OverWarden looked over the setup it inherited. Your files were only read — nothing has been changed.
✓ World data intact — 3.8 GB, no corruption
{{ ahcPlugins }}
{{ ahcBackups }}
ℹ Remote console enables at the next restart — OverWarden never restarts your server for you
Updates the 2 plugins and schedules nightly backups · snapshot first
✓ Done — plugins updated, nightly backup scheduled, snapshot saved
Invite friends
Friends on your WiFi: Minecraft → MultiplayerAdd Server → paste this.
{{ invLanAddr }}
Public page for friends: warden.gg/s/skyfall · preview it
Friends outside your home?
OverWarden opens a safe tunnel so friends anywhere can join — no router setup, off whenever you switch it off.
Opening tunnel…
{{ invTunAddr }}
Version upgrade
{{ upgLine }}
✓ World format compatible
✓ 3 of 4 plugins have 26.3 builds
⚠ EssentialsX needs an update first
A snapshot is taken automatically before applying. Rollback is one click.
{{ upgApplyReason }}
✓ Upgraded to 26.3 · snapshot saved
Move & export
Pack this server into one file, or move it to another linked PC. Want to test changes instead? That's the Test bench below.
Packing world, config and plugins… Move to: {{ migStep }} {{ cloneReason }}
Test benchSAFE SANDBOX
Try changes on a private copy, then make it real. Your live server is never touched until you promote.
{{ f.n }} {{ f.title }}
{{ f.desc }}
{{ g }}
{{ tbSpinLbl }}{{ tbPct }}
Test copy is running
{{ tbCloneName }} booted from your latest snapshot, behind a private door only your account can enter.
2
Make your changes — on the copy
Install mods, change settings, upgrade the version. Nothing here touches the real server.
3
Check it works
WARDEN'S AUTO-CHECKS
{{ c.label }}
YOUR PLAY-TEST
Join and play a few minutes — only a person can judge feel.
{{ tbAddr }}
4
Promote to main
{{ tbPromoReason }}
{{ tbSpinLbl }}{{ tbPct }}
✓ Promoted — the tested setup is now the real server. Players can rejoin.
Remove server
{{ removeNote }}
SURVIVORS ON
{{ asaPlayersLabel }}
CPU
{{ sel.cpu }}
MEMORY
{{ sel.ram }}
IN-GAME DAY
{{ asaDay }}
TAMED DINOS
{{ asaTames }}
Invite survivors
In-game: Join ARK → set filter to Unofficial → search {{ sel.name }}. Or add it directly by IP.
{{ asaJoinAddr }}
{{ asaJoinPwLine }} · {{ asaCrossLabel }}
Admin & RCON
Run cheats and admin commands from the Console tab over RCON, or in-game after enablecheats.
RCON :{{ asaRconPort }}
Ruleset · {{ asaPresetLabelSel }}
{{ c.k }} {{ c.v }}
{{ asaMapNameSel }}
{{ asaMapCodeSel }}
{{ asaModLine }}{{ asaClusterLine }}
💬In-game chat commands
Survivors can type these in chat — the list reflects what's enabled on this server right now.
{{ c.cmd }}{{ c.desc }}
Memory-reclaim restart in {{ palRestartDueMin }} min. Save → 60-second in-game warning → Shutdown. Announcements go out at 15, 5 and 1 minute.
TAMERS ON
{{ palPlayersLabel }}
CPU
{{ sel.cpu }}
MEMORY
{{ sel.ram }}
IN-GAME DAY
{{ palDay }}
SERVER FPS
{{ palFps }}
BASE CAMPS
{{ palBases }}
Invite tamers
In-game: Join Multiplayer Game → paste this address in the bar at the bottom of the server list.
{{ palJoinAddr }}
{{ palJoinPwLine }}
Admin & RCON
Run admin commands from the Console tab over RCON — kick, ban, broadcast, save. Palworld has no in-game console.
RCON :{{ palRconPort }} API :{{ palRestApiPort }}
Ruleset · {{ palPresetLabelSel }}
{{ c.k }} {{ c.v }}
Memory watch
Palworld's server slowly grows its memory use — that's the engine, not your mods. OverWarden watches memory and server FPS through the admin API and restarts on a schedule to reclaim it, saving the world first.
Scheduled restart{{ palRestartLine }}
logs/latest.log
{{ consoleState }}
{{ ln.time }} {{ ln.level }} {{ ln.text }}
{{ ln.aiText }}
RCON QUICK COMMANDS
RCON QUICK COMMANDS
>
{{ cmdHelpLine }}
Everything ARK exposes, in plain language. OverWarden writes it to the right file — GameUserSettings.ini or Game.ini — and snapshots before saving. Changes apply on the next restart.
Apply a preset
Max wild dino level right now: {{ asaMaxWildLvl }} · Mode: {{ asaPresetLabelSel }}
{{ sec.title }}{{ sec.file }}
{{ sec.note }}
{{ r.valLabel }}
{{ r.hint }}
{{ r.label }}
{{ r.hint }}
Identity & accessGameUserSettings.ini
The session name survivors search for, and who gets in. Changes apply on the next restart.
{{ asaMaxPlayersVal }}
Message of the dayGameUserSettings.ini
Shown to every survivor when they join. Great for rules, Discord link, or wipe schedule.
{{ asaMotdDuration }}s
Save writes it to config for new joins · Broadcast pushes it live to everyone online
Banned items & engramsGame.ini{{ asaBanCount }} banned
Disabling an engram removes its blueprint entirely — it can't be crafted or spawned. Tap to ban; tap again to allow.
{{ b.cls }}
Generated config what OverWarden writes to disk
GameUserSettings.ini
{{ asaIniGus }}
Game.ini
{{ asaIniGame }}
Launch command
{{ asaLaunchLine }}
Everything Palworld exposes, in plain language. OverWarden writes it to PalWorldSettings.ini and snapshots before saving. Palworld can't change settings while running — changes apply on the next restart.
Apply a preset
Mode: {{ palPresetLabelSel }}
Before you save
·{{ w }}
Identity & accessPalWorldSettings.ini
The name players see in the browser, and who gets in. Changes apply on the next restart.
{{ palMaxPlayersVal }}
Death penaltyPalWorldSettings.ini
What players drop when they die, and whether the Palpagos gets shuffled. The most argued-about settings — pick with your group.
Randomize levels too — shuffled Pals keep random levels instead of the zone's
{{ sec.title }}PalWorldSettings.ini
{{ sec.note }}
{{ r.valLabel }}
{{ r.hint }}
{{ r.label }}
{{ r.hint }}
Server descriptionServerDescription
Shown on the join screen in the server browser. Great for rules, your Discord link, or restart times.
Save writes it to config for the browser · Announce pushes it live via the admin API
Shared ban listBanListURL
Point several servers at one hosted ban list — bans made anywhere apply everywhere. Blank = this server's local banlist.txt only.
Generated config what OverWarden writes to disk
Pal/Saved/Config/WindowsServer/PalWorldSettings.ini
{{ palIniText }}
Launch command
{{ palLaunchLine }}
Review changes{{ palDiffCountLabel }}
Snapshot first, always — then written to PalWorldSettings.ini. Applies on the next restart.
{{ d.label }} {{ d.from }} {{ d.to }}
Each ARK map is its own world and save. Switching loads that map's world — your other worlds are kept on disk. Link maps into a cluster to let survivors transfer characters, dinos and items between them.
{{ m.name }}{{ m.badge }} {{ m.desc }} {{ m.code }}
Cluster
Give several servers the same cluster ID and OverWarden shares their transfer storage — survivors move between maps with their dinos and gear.
Transfer rules
{{ t.label }}
{{ t.hint }}
Enter a cluster ID to unlock transfer rules (block downloads of survivors, items or dinos, or make transfers one-way).
Platforms & anti-cheat
Choose who can connect. Console players require crossplay on.
BattlEye anti-cheat
Required by some mods; off (-NoBattlEye) eases modded setups
Updates & restarts
ASA and its CurseForge mods update constantly — a version mismatch stops players joining. OverWarden keeps them in sync and restarts cleanly with an in-game warning.
Auto-update server
Pull new ASA builds from SteamCMD
Auto-update mods
Refresh CurseForge mods before boot
Restart when an update lands
Apply updates automatically, safely
In-game countdown before restart
{{ asaRestartCd }} min
Survivors get a broadcast & timer to get somewhere safe
Ports
must be unique per server on this machine
{{ p.warn }}
{{ insLiveLabel }} events — hover a marker· {{ insMoreLabel }} no events in this window
{{ tickLabel }}
{{ tpsNow }}{{ tickUnit }}
{{ mk.labelFull }} {{ d.title }}
{{ insStart }} → {{ insEnd }} {{ tpsStats }}
CPU · Memory
{{ sel.cpu }}{{ sel.ram }}
CPU RAM
{{ mk.labelFull }} {{ d.title }}
{{ insStart }} → {{ insEnd }} CPU {{ cpuStats }}
Players online
{{ sel.players }}right now
{{ mk.labelFull }} {{ d.title }}
{{ insStart }} → {{ insEnd }} {{ playersStats }}
Server list ping
{{ sel.initial }}
{{ pingMotd }}
{{ pingLine }}
{{ probeStatus }} · synthetic player joins every 10 min to prove real joins work
Recent events
Events show up here once the server has been running for a bit — joins, deaths, lag spikes, saves.
{{ e.kind }} {{ e.text }} {{ e.when }}
{{ actCount }}
Nothing matches — try another filter or search.
{{ g.day }}
✦ OverWarden is on duty for {{ sel.name }} — it reads logs and suggests fixes, but never changes anything without your approval. this server: {{ aiServerSpend }} this month ·
Autonomy for this server
How much OverWarden may do on {{ sel.name }} before asking you.
{{ t.name }}
{{ t.desc }}
CRASH TRIAGE fingerprint c41f·9a — first seen 12 min ago
A mod failed while generating new terrain
The mod createchaos 0.9.1 threw a NullPointerException during world generation. This build is known to be incompatible with NeoForge 25.4. Confidence: high (known crash, cached diagnosis).
{{ a.tier }}
{{ a.title }}
{{ a.desc }}
{{ a.resLabel }}
Destructive actions ask twice. A snapshot is always taken before anything is applied.
Reading logs and metrics…
{{ adviceTitle }}
{{ adviceBody }}
The rules are fixed — no setting loosens them.
{{ c.tier }} {{ c.what }}{{ c.rule }}
🧩
Mods come from CurseForge
ARK: Survival Ascended uses CurseForge (not Steam Workshop). Add a mod's numeric project ID — OverWarden downloads it on the next start and adds it to -mods=. Players are auto-prompted to install matching mods when they join. Load order matters: active mods load top-to-bottom.
Active mods · {{ asaModActiveCount }}/{{ asaModCount }}
load order — top loads first
Reorder with the arrows. A MAP mod must load first — set one to play a custom map.
{{ m.idx }} {{ m.typeLabel }}
{{ m.name }} {{ m.id }}
{{ m.desc }}
Popular on CurseForge
{{ c.typeLabel }}
{{ c.name }}
{{ c.desc }}
{{ platformLabel }} MODS + PLUGINS {{ capNote }}
Automatic updates
How OverWarden keeps mods & plugins current — a snapshot is always taken first
🛡 Every install, update or removal snapshots your server first. If anything breaks, rollback is one click in Backups.
Mods
👥
Everyone who joins needs these mods too
A Minecraft mod runs on the server and on each player's own computer. Your friends have to install the same mods before they can connect — without them, Minecraft won't let them join. The easy way: send them the client pack and they install everything in one click.
{{ packIdFallback }}
{{ packIdName }}{{ packIdVersion }}
{{ packIdMeta }}
{{ packIdCountLabel }}
{{ packIdUpdateLabel }}
This server was adopted, so OverWarden knows the pack name from its manifest but not the full mod list — the mods were installed outside OverWarden. Everything still works; the list below just can't be split into pack vs. added.
From the pack{{ packFromShown }} of {{ packFromCount }}
{{ m.name }}client-only
Added by you{{ packAddedCount }}
{{ m.name }}added
The list above is what the pack shipped — read from its files, so there are no per-mod controls. The managed list below is what OverWarden can update, configure or remove one at a time.
Installed mods · {{ modInstalledCount }}
Nothing installed yet — pick from the catalog.
{{ m.name }} {{ m.ver }}{{ m.envT }}
{{ m.desc }}
Browse mods · Modrinth
{{ c.name }} by {{ c.author }} · {{ c.dl }}{{ c.envT }}
{{ c.desc }}
No mods on this server yet
Content mods change the game itself — new dimensions, machines, creatures. To add them, OverWarden switches this server to Fabric (your world is kept and snapshotted first). Everyone who joins then installs the matching mods.
This is a plugin server — no mods here yet
Right now this server runs plugins, so friends join with plain vanilla Minecraft. Content mods run on a different engine — OverWarden can switch to a hybrid that runs both at once. Your world and plugins are kept, and a snapshot is taken first. Heads up: hybrids are a little less stable, and some authors won't support them.
Automatic updates
How OverWarden keeps mods & plugins current — a snapshot is always taken first
🛡 Every install, update or removal snapshots your server first. If anything breaks, rollback is one click in Backups.
Plugins
Installed · {{ installedCount }}
Nothing installed yet — pick from the catalog on the right.

Every install snapshots your server first.
{{ m.name }} {{ m.ver }} {{ m.update }} available
{{ m.desc }}
Tell me what you want in plain words — I'll edit the config and show you exactly what changes before anything is applied.
Reading config.yml and drafting the edit…
PROPOSED CHANGES · plugins/{{ m.name }}/config.yml
{{ d.text }}
Reloads the plugin · no restart needed
Browse catalog · filtered to {{ sel.metaLine }}
{{ c.name }} by {{ c.author }} · {{ c.dl }} downloads
{{ c.desc }}
No plugins on this server yet
Plugins add server-side features — homes, shops, permissions, anti-grief — and the best part is your friends join with plain vanilla Minecraft, nothing to install. To add them, OverWarden switches this server to Paper (your world is kept and snapshotted first).
This is a mod server — no plugins here yet
Right now this server runs content mods. Server plugins (homes, shops, permissions) run on a different engine — OverWarden can switch to a hybrid that runs both. Your world and mods are kept, and a snapshot is taken first. Heads up: hybrids are a little less stable, and some authors won't support them.
Online now
Read over RCON (ShowPlayers) — Palworld has no standard query protocol, so this list refreshes every 30s.
Nobody online right now — start the server or wait for tamers to join.
{{ p.initial }}
{{ p.name }}
{{ p.steamId }}
Guilds
Read from the world save — who plays together, and where the bases are.
{{ g.name }}{{ g.sizeLabel }}
{{ m.initial }}{{ m.name }}
{{ g.meta }}
Recent sessions
Parsed from join/leave lines in the server log.
{{ x.initial }}
{{ x.name }}
{{ x.range }}
{{ x.dur }}
Palworld has no whitelist — the server is open (or password-protected) and moderation is by ban list. Set a join password in Rules & Rates, or link Discord to sync bans.
Server access
Exclusive join list
When on (-exclusivejoin), only survivors whose EOS ID is in PlayersExclusiveJoinList.txt can connect — a true whitelist. Everyone else is turned away, password or not.
Admin allowlist
Survivors listed here get admin powers automatically — no password needed. OverWarden writes each EOS ID to AllowedCheaterAccountIDs.txt. Find your 32-character EOS ID in-game: open the console and type cheat GetPlayerID.
🛡
{{ ad.name }}
{{ ad.eos }}
Survivors online
{{ p.n }} 🛡 {{ p.tribe }} {{ p.ping }} ms {{ p.since }}
Nobody's on right now — start the server and share the address.
Whitelist invite link
Friends open this link, type their Minecraft name, and show up below for your approval. No account needed.
{{ wlLink }}
Waiting for approval · {{ wlPendingCount }}
No requests right now — share the link.
{{ w.name }} {{ w.when }}
Online now · {{ playerCount }}
Nobody's joined yet — share the invite link above and this fills up.
{{ p.initial }}
{{ p.n }}
{{ p.ping }} ms · online {{ p.since }}
{{ p.confirmText }} {{ p.chev }}
PLAYTIME
{{ p.playtime }}
DEATHS
{{ p.deaths }}
FIRST JOINED
{{ p.firstJoined }}
LAST DEATH
{{ p.lastDeath }}
NOTES
Moderation history: {{ p.history }}
Whitelist · {{ wlListCount }}
{{ w.name }}
Banned · {{ banListCount }}
Nobody's banned. Nice server.
{{ b.name }}
{{ b.reason }}
World seed: {{ worldSeed }}
{{ w.icon }}
{{ w.name }}
{{ w.size }} · {{ w.chunks }} chunks explored
Resetting — snapshot saved first… {{ w.confirmText }}
Resetting a dimension regenerates it fresh on next boot — the classic "reset the Nether before an update" move. A full snapshot is always taken first, and the server must be stopped. The Overworld holds everyone's builds, so it can't be reset from here.
Pre-generate terrain
Generate chunks ahead of time so nobody hits lag exploring new land — OverWarden's #1 fix for tick dips.
Radius · {{ pgRadiusLabel }}
Runs in the background · ~{{ pgEta }}
Generating chunks…{{ pgPct }}
Joining & appearance
How the server looks in friends' multiplayer list, and who gets in.
Max players · {{ cfgMaxPlayers }}
How it plays · server.properties & game rules, made friendly
{{ r.name }}
{{ r.desc }}
Snapshot taken first · most settings apply at next restart · game rules apply live
Every key in the file, including ones OverWarden manages. Networking keys (port, RCON, IP) are locked — OverWarden owns those. Edit anything else only if you know what it does.
{{ p.key }}🔒 OverWarden-managed
{{ p.note }}
No properties match.
Snapshot taken first · applies at next restart
{{ c.sep }}
{{ fileSelPath }}
{{ fileDirtyLabel }}
Sandboxed to {{ sel.dir }} · a snapshot is taken before every save
📄Select a file to view or edit.Everything here is sandboxed to this server's folder.
Connect Discord
Add the OverWarden bot to your Discord server to post status updates, relay chat both ways, and let your friends run commands like /status and /players — without ever opening OverWarden.
{{ dcGuildIcon }}
{{ dcGuild }}● Connected
{{ dcBotTag }} · {{ dcMembers }} members
Discord for this server
Master switch — turn off to silence this server without disconnecting the bot
Channels
Where each kind of message goes. Pick from channels the bot can see.
Notifications
What OverWarden posts to your status channel. Crash and restart alerts can ping a role.
Server started
Server stopped
Crash / needs attention
Pings a role so you see it fast
Player joined
Player left
Player-count milestones
e.g. "server is full", "first player of the day"
Backup completed
Backup failed
Update available
Restart (scheduled / update)
Announces the countdown so players prepare
Console warnings (AI-flagged)
Only the issues OverWarden thinks matter — not log spam
{{ dcGameEventsLabel }}
{{ dcGameEventsHint }}
Two-way chat relay
Bridge in-game chat and your Discord channel
Game → Discord
In-game messages appear in Discord
Discord → Game
Discord messages appear in-game
Show player names
Hide commands & spam
Don't relay messages starting with / or !
Bot commands
Slash commands your members can run from Discord. Set who's allowed per command.
{{ c.label }}
{{ c.desc }}
Live status
Auto-updating status message
A pinned embed with players, uptime & address
Bot presence
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Account linking
{{ dcLinkGame }} with /link. Roles below sync automatically.
Require link to join
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World savesPal/Saved/SaveGames/0/
Each world is its own save folder. Swap to load a different one on the next restart — the current world stays on disk. Duplicating makes a safe copy to experiment on.
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Every risky change (plugin install, config edit, upgrade, Panic) auto-saves a snapshot first. Snapshots and backups both live here — revert to any with one click.
Disk is getting full. Backups refuse to run below 20 GB free — consider pruning old ones.
Backup storage{{ bkStoreUsed }} / {{ bkStoreCap }}
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Retention
Keep the last {{ bkKeep }} backups
What's in a backup
The world is always included. Add the rest if you want a full, restorable snapshot.
No backups yet — the first nightly backup runs tonight at 4:00 AM.

Or create one manually right now with the button above.
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Backing up… Replace the current world with this backup?
Memory-reclaim restartPALWORLD
Palworld's server slowly grows its memory footprint — a known engine behavior. OverWarden restarts it on a cadence: Save over RCON, 60-second in-game warning, then Shutdown. It waits if anyone is online.
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Things OverWarden does for you on a schedule — even when you're asleep.
Times in
Warn players before restarts
Broadcasts a countdown in chat so nobody loses progress
Daily restart
A fresh restart clears memory creep — ARK servers run smoother with one a day
Wild dino wipe
Scheduled DestroyWildDinos — respawns fresh, higher-level dinos and eases lag
Describe a schedule in plain words
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{{ t.human }} · last run {{ t.last }}
The playful side of the AI. Everything here is opt-in, and in-game chat can never run admin commands — players get fun, not power. ✦
💬In-game chat commands
Anyone can type these in chat — the list reflects what's enabled on this server right now.
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HISTORY
Nothing yet — history shows up here once this has been on for a while.
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🎲
Dungeon Master mode
Weekly AI-planned world events — you approve every one first
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PROPOSED EVENTfor this Saturday
The Sunken Library
A ruined library appears in the ocean west of spawn, holding three enchanted books and a cryptic map. No blocks near player builds are touched.
Turn it on and the AI will propose the first event — nothing spawns without your approval.
PAST EVENTS
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🤖
Companion bot · "Barnaby"
A friendly bot that joins the world, follows players and chats. {{ botStatus }}
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SETTINGS
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Barnaby can chat and wander — never run commands or touch player builds.
HISTORY
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📸 Photo gallery · players type !snap in chat
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A rendered screenshot of wherever they're standing lands here — and in Discord, if the relay is on.
Gallery is off — !snap won't capture anything. Flip it on to let players collect shots.
{{ sn.dim }} ★ Featured
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{{ sn.by }} · {{ sn.when }} ♥ {{ sn.likes }}
{{ galleryCount }} · newest first ·
What the AI did lately
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Ask OverWarden esc
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Try asking
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{{ st.name }} {{ st.ver }}{{ st.meta }} {{ st.tier }}
{{ st.tier }}{{ st.file }}
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Nothing runs until you approve · snapshots first
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{{ snapBy }} · {{ snapWhen }} · ♥ {{ snapLikes }}
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Demo mode — fake fleet, nothing can break ← Back to overwarden.com Get it free